Greetings once again, citizens! This week, we continue our
look at Superior Spider-Man, with issues 14-16. The series was only 31 issues
long (technically 33, but I don’t know if I’ll do the last two or not), so this
marks the half-way point in the overall review!
Let’s start with the cover. This cover isn’t especially
good, but it’s still better than some of the early ones. It’s just Spidey
swinging from some webs with a bunch of guys in a matching uniform in the
background. Actually, the goggles that everyone’s wearing make them remind me
of the Monarch’s henchmen from Venture Bros.
The only other noteworthy thing to point is that this is the
first time we see Spidey’s new outfit. I kinda glossed over it in the last
review, but while Spidey was on the phone with Goons R Us, he also ordered a
new outfit for himself. I like this one more actually. There’s less red to it,
making the parts that are red stand out even more, like the small touches on
his hands and feet. The larger spider symbol is also neat. Not sure if it’s
intentional or not, but it makes me think of Eddie Brock as Venom, who was
supposed to be kind of an evil opposite of Spider-Man, which works giving Ock’s
own inclination to darkness. The black eyes finish off the suit, once again
adding to the darker tone of the suit, but also keeping the color scheme down
to two colors, making it more consistent.
Anyway, the issue opens with a man narrating to himself. He
lives in Hell’s Kitchen, in the same neighborhood as the Kingpin’s fortress,
Shadowland. The Kingpin, for anyone unfamiliar with him, is one of the major
lords of organized crime in New York. He’s run afoul of a few different heroes,
most notably Spidey and Daredevil. I find it kind of odd just how many superheroes
there are in New York, and yet so few seem to give a damn about gangs.
We jump to what’s going on inside of Shadowland, where
Kingpin is going over the situation in New York with his minions. If you
recall, back in issue #10, we saw that Spider-Man took down the heads of three
different crime families. Kingpin’s talking about taking over their territory,
in order to expand his empire. And then Spidey’s voice is heard, saying that
Kingpin’s going down. Kingpin throws open his giant door to see what in the
hell Spider-Man is doing, and he sees this:
Yyyyep. Spidey’s piloting a mech and has an army of minions
with him. Now’s probably the time to talk about this, the whole minions and
mechs thing. Spidey is displaying behavior much more in line with a
supervillain. And honestly… I like this idea. Sure, it’s not traditional
superheroing, but so what? It’s a good idea. The heavy hardware like the spider
tank things is good for situations like this, taking down an evil lair or other
suitably large thing. The minions themselves can be utilized for crowd control
with civilians, countering the villain’s goons, operations that require a wide
area to be covered, etc etc. I can understand why other heroes don’t do that,
since equipping underlings and paying them to do all this crazy stuff is
prohibitively expensive, and there’s also a high level of cooperation with
local authorities required. Spidey’s still got access to his accounts from back
when he was Doc Ock, so the money is taken care of. Jameson’s being blackmailed
to more or less give Spidey free license to do as he pleases, so the
“cooperation” is taken care of.
Anyway, the two sides fight, with Kingpin and Hobgoblin
trying to escape. We also get to see a new addition to the Spider suit: cybernetic
appendages. I personally think they’re really neat, not to mention useful. It’s
strange that nobody seems to think that this is odd though. I mean, Spidey was
fighting Doc Ock for years and never bothered getting his own, but now that Ock
is “dead” he gets a set of his own? This should stick out as weird. Or maybe
everyone just thinks Spidey was afraid that Ock would sue him for infringing on
his shtick.
But back with Kingpin and Hobgoblin, they head deep into the
base in spite of the danger, and we see… the Kingpin?
Well, sort of. Turns out Kingpin took a guy, turned him into
a genetic duplicate, and also altered his teeth to match Kingpin’s. Y’know, so
that he could kill him and fake his own death, like he does here. After making
sure his double is dead, he makes his way to a one-man sub. Hobgoblin realizes
that he’s on his own and clears out. On his way out though, he runs into a
Spider-bot. He’s about to destroy the thing, when he notices that it just
ignores him. Turns out that Hobgoblin’s mask lets him take advantage of the
Goblin protocol that the Green Goblin installed in the Spider-bots.
So Shadowland is utterly destroyed, and Spidey goes out to
make a grand display for the citizens of the neighborhood, talking about how
awesome he is, and also how awesome Jameson is. We see the man who was
narrating at the beginning talking to Spidey, and thanking him.
However, things aren’t as rosy as they seem. The next day,
we see a drug dealer in the neighborhood, bearing the mark of the Goblin that
we’ve seen back in issue #10. We also see an assembly of a bunch of the
Goblin’s minions, now including some of the ones that Kingpin had among them.
Gobby declares that 52% of organized crime in the city is now run by him,
making him the new kingpin of crime. The issue ends with a splash page showing
the Goblin laughing over a shot of the city.
Issue #15’s cover’s actually not bad. It’s an action scene,
showing Spidey and Hobgoblin fighting. My only real complaint is that the
setting seems more like the fight from the last issue, instead of what actually
happens in this one. But it’s still pretty good looking, making the issue seem
exciting.
We open with Hobgoblin, still on the run from the previous
issue entering an antique shop, run by the Tinkerer. The Tinkerer is one of
those guys who supplies gadgetry to supervillains who aren’t technological
geniuses. Hobby’s come in to get maintenance on his stuff, and some more bombs.
Tinkerer passes the job off to a guy working for him, Tiberius Stone. There’s a
backstory about Tiberius Stone, but unfortunately I couldn’t find any info
about it. He was apparently hiding from Kingpin, but with Kingpin gone he can
leave. However, he’s also got a beef with Hobgoblin, so he decides to do this
last job for the Tinkerer, and also work on a little revenge while he’s got a
chance. He’s got a few more people on his revenge list too, but I’ll get into
that another time.
So what’s Spidey up to? He and his men are digging through
the wreckage of Shadowland, trying to find the bodies of Kingpin and Hobgoblin.
Because the ninjas that Kingpin had don’t actually leave remains, they just
need to find some remains. Carlie Cooper and Captain Watanabe are also there,
incredulous that Spidey did this. They argue a bit about whether this was right
or not, with Captain Watanabe using the “might makes right” quote, but Spidey
countering with the whole “great power” one, showing a gross misunderstanding
of what that actually means. It doesn’t just mean using your power for the
benefit of others, but also using the power in a responsible manner, showing
restraint. That’s an underlying conflict of the whole series, and one that I really
like. I could go on about it for another thousand words or so, but I think I’d
lose half my audience if I started acting like I was Alan Shore.
Anyway, they find a body, and declare that it’s Kingpin.
From what we get to see of it though, it looks like it could be either. Maybe
the characters can get a better look, but it’s too morbid to actually have in
the comic. After that’s found, Spidey swings off. Captain Watanabe and Carlie
talk, discussing their investigation into Spidey not being the real Spidey.
We cut back to the Hobgoblin, or rather his alter ego, Phil
Urich. Phil Urich’s had something of a weird history as a character. He started
out as a heroic version of the Green Goblin back in the mid 90’s. He
unfortunately later became a villain, killing the guy going by Hobgoblin at the
time. He’s currently renting the name of Hobgoblin from the original one, an
idea that I believe I talked about before. He’s also currently working at the
Daily Bugle, where we see him selling the footage of the Shadowland battle.
Afterwards, we see him in his kitchen, where he gets a call from the original
Hobgoblin, Roderick Kingsley. Kingsley’s wondering where the rent for this
month is, but Urich says he’s short. Kingsley points out the obvious, and says
that Urich can rob a freaking bank if he needs money.
We get a splash page, showing off Urich’s one-man crime
spree along the top of the page, and Spidey being unable to catch him, since
his Spider-bots don’t recognize Hobgoblin. Urich complains about how being a criminal
has become a job, and not even a pleasant one, which I just find kind of funny.
Stepping away from recapping for a moment, I want to talk
about the artwork. Most of the comments I’ve made about Humberto Ramos’ artwork
have not been positive, which I feel kind of bad about. While the stylization
that Ramos has in his artwork is not exactly my cup of tea, he is a good
artist. He’s certainly a lot better than some of the other artists I’ve seen
who still get work. I bring this up because after the splash page, we get a
scene of Peter brooding within Spider Island, and it is really well done.
Peter’s expression is an excellent mixture of frustration,
weariness and introspection, perfectly reflecting Peter’s thoughts in this
scene. His chair also has a bunch of cables attached to it, really making it
seem like he’s sitting at the center of a web. In addition to the pencils, I’ve
got to give credit to Victor Olazaba and Edgar Delgado, the inker and colorist
respectively. The heavy shadows and red tint to everything lends to the
thoughts that Peter’s having.
What thoughts are those? Well, frustration at not being able
to catch Hobgoblin, of course. He muses about how he feels that perhaps the
reason he’s not had success is because of his dual lifestyle. He ponders maybe
devoting himself fully to being Spider-Man, and abandoning the life of Peter
Parker. He asks himself if anything of value would truly be lost, when Anna
Maria calls, wondering where he’s been.
We cut away from the potentially tender moment to some more
plot advancement. Underneath of New York, we see the Green Goblin talking with
someone about the Hobgoblin situation. Interesting thing to note is that
Gobby’s not in costume when we first see him, but we don’t get to see his face,
so it’s not clear exactly which Green Goblin we’re dealing with. Anyway, he
gives an order to have his people lie low for a bit, so that he can deactivate
the Goblin protocols. He’s deactivating them because he’s worried that Urich’s
exploits might cause Spidey to take a look at the Spider-bots, meaning he might
notice the additional programming.
Back to Peter, who’s in a meeting with Dr. Lamaze, the
school’s chancellor, and Anna Maria. He’s told that, in spite of his frequent
absences, he’ll be receiving full credit for his class, meaning that the only
thing he has left to do for his PhD is his thesis. He gets out of the meeting,
saying that it went better than usual. Anna Maria points out that it went
better because his phone didn’t go off during it. Or rather it did, but Anna
Maria picked his pocket for it earlier. He actually doesn’t seem too upset by
this, but that could just be because it’s Anna Maria. But he still needs to
attend to the alert he’s getting, and thus runs off.
Back to the Hobgoblin, we see him robbing a check-cashing
place, saying that this job will finally pay the rest of his bills. We also see
Tiberius Stone watching, while looking at- is that a Pokédex?
No time to dwell on that, because Spidey swings in! He and
Hobgoblin begin to fight, but Stone uses his Pokédex to screw with Hobgoblin’s
equipment. Hobgoblin decides to run like hell, getting away from Spidey long
enough to ditch most of his gear, which had tracers on it. Urich then rushes to
the Bugle, trying to get an advance for more Hobgoblin footage. He’s clearly
not thinking straight, since he needs the money in order to replace the gear he
lost, which is probably going to cost a hell of a lot more than he’ll get for
any footage. Spidey’s using the tracers to listen in on him, but can’t quite
pinpoint his location. So what does he do?
He announces to the people of New York who Hobgoblin is,
showing a picture of him, and asking for them to call a tip line if they see
him, and the issue ends with everyone in the Bugle staring at Urich
We yet again have a decent, if misleading cover. Hobgoblin
run through with his energy sword is pretty neat looking, though he never
actually ends up getting aerated like that. Though if he did, it wouldn’t be
terribly surprising, given how Spidey dealt with Massacre and Smythe.
The issue opens where we left off in the previous one;
Inside the Bugle with people staring at Urich, and Spidey on the TV. The people
Urich is closest to at the Bugle start talking to him, and trying to keep the
situation under control. Urich is definitely feeling the pressure though, and
he develops a case of the giggles as the cops show up outside.
Meanwhile, Spidey’s able to pinpoint where Urich’s hiding
out and orders his nearest team of minions to the spot, but we see one of them
getting abducted by some purple ribbons. While that’s happening, Spidey slips
into the Bugle through a window. Urich, being a desperate fool, decides to whip
out his energy sword and hold Norah Winters hostage. Norah’s is Urich’s
girlfriend, by the way. What a class act, our Hobgoblin.
We cut away from that in order to build tension- I mean, to
see what’s going on with that minion who got abducted. The vigilante The
Wraith, secretly Captain Watanabe, is questioning him. She interrogates him
about how he’s being paid and such, giving her and Carlie a lead to continue
their investigation.
Back at the hostage situation, Norah proves that she’s
something of a badass by rescuing herself from her dick of a boyfriend. Before
Spidey can apprehend him though, Urich lets loose a sonic scream, hurting
everyone in the area. He stops however, when he sees his uncle being harmed.
Spidey then tackles him through a window, and out into the streets where Urich
sees his face on every TV screen in view, realizing his life is ruined.
And back to the Green Goblin. He’s intrigued by how much
Hobgoblin’s gotten under Spidey’s skin, so he sends a minion out to get him, a
woman called Menace.
But enough of that, back to the action! Urich’s surrounded
by police, and we see some of Spidey’s mechs hanging around in the background.
Urich knows he’s beaten, so he drops the sword. Spidey is still “worried” about
the sonic scream, so he picks up the sword, musing that there must be some way
he could prevent the scream from escaping Urich’s throat. But before he can act
on that, he gets a call from Captain America. Cap is concerned by his overtly
villainous behavior, saying that they need to have a chat. Spidey deactivates
the sword, and takes this opportunity to defuse all the questions about his
personal army, by congratulating the citizens of New York on their vigilance
and what not. Urich is taken into custody, looking exceptionally haggard by the
experience.
He’s not in custody for long though. Before his transport
gets very far, it’s taken out by Menace, who takes her back to the tunnels
beneath New York. He’s given the opportunity to join up with Gobby, being given
new gear, a new costume, and even a new name. The issue ends with us being
introduced to the Goblin Knight.
Overall, these issues are pretty good. We get a lot more
advancement of some of the background plots that have been going on up to this
point, like Carlie’s investigation and the Green Goblin’s criminal empire. Now
that Spidey’s no longer burdened by Ghost-Pete hanging around, he’s indulging
more in some of his old habits. It’s an interesting way of approaching the
business of being a superhero, and not necessarily a bad one. I actually think
that it’s pretty cool, not to mention useful for some situations. The problem
lies in Spidey not showing restraint. I would’ve liked to see more of a
struggle with him trying to restrain himself, but at the same time, his
arrogance is one of the reasons I like reading the character. I find arrogance
to be an entertaining trait for characters to have, possibly because it’s
something so very different from how I act.
So, that's all for this week! Join me next week, as I take a look at something much less pleasant. Until then, fare thee well!
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